or ©BIRD STUDIO/SHUEISHA, TOEI ANIMATION.ĭragon Ball, Dragon Ball Z, Dragon Ball GT, Dragon Ball Super and all logos, character names and distinctive likenesses thereof are trademarks of SHUEISHA, INC.Īll other trademarks and copyrights are the property of their respective owners. "DRAGON BALL Z: ULTIMATE FIGHTER 2" is completely unofficial and in no way endorsed by © BANDAI NAMCO Entertainment Inc. "SasukeUCHIHA592 Mugens" and "Fan Games Studio" is in no way affiliated with © BANDAI NAMCO Entertainment Inc., © BIRD STUDIO/SHUEISHA, TOEI ANIMATION, Funimation® Productions Ltd or Akira Toriyama. Special thanks to: VirtuallTek Game Studios, LegendTTA LegendTTA, Team OS DBZ, hermo, Chrono_Strike, BenHazard, NeoCide, Jedi, Tapion, Szowel, Sawady, FRS GAMES, The Necromancer, Stig87, Marcus, Sniper85, SaWWeN, Pextin, Merufimu, D-GENERACIONZ (DGZ), BroliDos, Alien San, ace-sama, Son Bra Is Good, YoyoColao, Migue84, oz, Wenchu, Havoc, CLIFF-A, Lrojas, Haseo, Gangsti, EGC, althsugus, Goten88, DBZPD, Guerreros Z Team, MugenMundo, Bardock, Gladiacloud, Redneck, joe flizz, JonKK, Cyanide, Jabi, Konchu, Julian_Sk, Teh Goku Squad, Tomo, EmuBoarding, Diogo Studios Mugen, Mot Thanchanok, Nahue77, Facudf Taringa, Emiliano_01, Kurihan, Cypher, Team Spirit Z, Cybaster, Ryon, zero liger, Dizzy, Jailuis, Zerberus Dante, Nightmare, YLS, The_Heartbreaker, Hernàn, Dark King, Intozicados, SonHernànHF, Team Bbz Sb, Ippo, Neo, Maj, Midnight Fighter Team, Dic, Team Revolution Z, PapsLSSJTE Ĭomposers: Shunsuke Kikuchi, Norihito Sumitomo, Toshiyuki Kishi, Hiromi Mizutani, Steve Aoki Graphic Design Editor: SasukeUCHIHA592 Mugens and Fan Games Studio MugenĬharacter Authors (Character Programmers): Screenpack and Add-ons Programmer/Editor: SasukeUCHIHA592 Mugens and Fan Games Studio See the topic I wrote for my friend's website about M.U.G.E.Original Characters: Akira Toriyama (Shueisha "Shonen Jump")Įlements and Artworks: © BANDAI NAMCO Entertainment Inc.Ĭharacter Artwork: Dragon Ball Z: Dokkan Battle Please download, play, comment and rate! ^_^ Here you can find the Low-Res 2010 version: and also Special Thanks to all creators of the magnificent stages I usedĭragon Ball Raging Blast 2 - Opening Themeĭragon Ball Raging Blast 2 - Character Selectĭragon Ball Raging Blast 2 - The Anthem of Lives The best way to learn Special Moves is to go to TRAINING mode and practice.įirst I want to thank Xed for letting me edit his old ScreenPack.įRS GAMES, DGZ, Team OS, MugenMundo, Chrono Strife, Neocide, Pextin, Goten88, Sawady, Juanga, Necromancer, SaWWeN, D-GENERACIONZ Team, Bardock, Alien San, OZ, Warner, Havoc, DBZPD, Ryon, Toad, Redneck, Cyanide, JABI, Julian_Sk, EmuBoarding, FlowaGirl, Kurihan, Cypher, Zerberus Dante, Wasaby, JoJosport40, GZ- TEAM, GohanSSM2, Mugenfan2005, Dizzy, Roken, SSj3 Vejita, Saikyo, Marcus, ZGTE, geriDOS, ynvaser, Macilento, Cappero, Squall, vanquish3000, The Disciple x, OverMind, CHOUJIN, Ssonic, Dude, zero liger, nahue77, LoneWolf, YLS, Ippo, Tapion, Ryudo, Dragos and FinalBlast 'Down,Forward,Down,Forward + Some Button' or 'Down,Backward,Down,Backward + Some Button'Īnd also 'Down,Backward,Forward + Some Button' or 'Down,Forward,Backward + Some Button'. 'Down, Forward + Some Button', 'Down, Backward + Some Button', Special Moves can be usually done when you have enough of energy and press You can find the Special Moves for some chars in their folders in 'Readme.txt' or 'Movelist.txt'Įnergy Charge and transformations are usually two buttons pressed together (A+Q, A+S or S+W). I also edited few stages, from Low-Res to Hi-Resĭon't ask me for Special Moves and Combos! I balanced them, added new english voices and new sprites and portraits for some of them. I fixed some characters and now they all work on 1.0 version of MUGEN This game contains 101 characters and 61 stages. I ONLY MODIFIED SOME OF THEM AND GATHERED THEM ALL IN A SCREENPACK MADE BY XED AND ME I HAVEN'T MADE THOSE CHARACTERS AND STAGES. If you want to play the game on Full Screen press Alt+Enter Dragon Ball Z M.U.G.E.N Edition 2011 (Hi-Res) by RistaR87
0 Comments
Leave a Reply. |